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Decision Mathematics (1) WDM11/01 October 2020

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1. Minimum Spanning Tree – Apply Kruskal’s algorithm to find the minimum spanning tree for a given network of cities and calculate its total weight. 2. Bubble Sort – Perform a bubble sort on a given list, calculate the maximum number of passes, and apply first-fit bin packing to allocate items. 3. Shortest Path – Use Dijkstra’s algorithm to find the shortest route in a network, including the specific route and its length. 4. Route Length Bounds – Use the nearest neighbour algorithm and shortcut methods to find upper and lower bounds for the length of a travel route. 5. Activity Networks – Construct an activity network, calculate early/late event times, identify critical paths, and handle changes in project durations. 6. Linear Programming – Formulate and solve linear programming problems with constraints to minimize costs, and solve using algebra or graphical methods.
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